Spells:
Eomund's Impressive Entrance
 
 
By: Arjan Wardekker
Type: Enchantment/charm
Class & Level: Sorcerer/Wizard 1
Game: Dungeons & Dragons (D&D)

This spell comes in two versions: "Impressive Entrance" (for sorcerers/wizards) and "Graceful Entrance" (for clerics).

Caster/Level: Sor/Wiz 1
School: Enchantment/Charm

Range: 1 doorway; touch
Duration: 1 round/level
Area of Effect: 5 creatures/level
Components: S,M
Casting Time: 1 action
Spell Resistance: Yes
Saving Throw: Will negates

The "Eomund's Impressive Entrance" spell was created by Eomund, an Elven wizard, who was always completely ignored. Therefore, he created a spell to make a good impression on people when he would enter a room.
Before entering the room, the wizard must knock on the door or on the wall directly next to the door. When he walks through the doorway, trumpets sound and the wizard enters, giving a big smile that showes the classical movie-smile-with-shiny-tinkling-teeth. Up to 5 creatures per level that can behold the scene will be very impressed by the heroic entrance of the wizard, unless they succeed at a save. If the save succeeds, they won't be magically impressed, but will still hear the trumpets and may be impressed in a normal way. It could well be, when the saving throw is successful, that the unaffected creatures find the unnatural whiteness of the character's teeth very strange, because dental hygiene was very uncommon in medieval times.

The material components for this spell are a trumpet (for the trumpet sound) and some toothpaste, mint or other refreshing material (for the tinkling-teeth-smile). These are not used up during the casting. The spell can still be cast without the compontents, but a part of the spell will fail. E.g. if there is no trumpet, you won't hear any trumpet sounds.

Licensing:
The above spell is distributed under the Open Game License Version 1.0a (view a copy of the license). The following is designated as Product Identity, in accordance with Section 1(e) of the Open Game License, Version 1.0a: all names. All text in above this license note is designated as Open Game Content, except the previously claimed Product Identity.


Eomund's Impressive Entrance (2nd edition version)
Game: Advanced Dungeons & Dragons (AD&D)

Caster/Level: Sor/Wiz 1
School: Enchantment/Charm

Range: 1 doorway; touch
Duration: 1 round/level
Area of Effect: 5 creatures/level
Components: S,M
Casting Time: 1
Magic Resistance: Yes
Saving Throw: Spell negates

Effects as noted above.

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