Spells:
Nature's Call
 
 
By: Arjan Wardekker
Type: Conjuration
Class & Level: Druid 9
Game: Dungeons & Dragons (D&D)

Caster/Level: Drd 9
School: Conjuration (Summoning)

Components: V,S
Casting Time: 1 full round (see text)
Range: Long (400 ft. + 40 ft./level)
Effect: One or more creatures, within the spells range
Duration: 1 hour/level
Saving Throw: None
Spell Resistance: No

You draw upon your bond with nature to call many animals and plants to your side. You can summon up to 5 HD/level worth of creatures, each individual creature having a maximum of 1 HD per 5 caster levels. The creatures arive within the course of 10 minutes and must remain within the spells range for the duration of the spell. Creatures that wander beyond that range vanish. You can summon any normal animal or plant (statistics as Animated Object), but not beasts or monstrous plant varieties. The creatures must be native to the area.

Licensing:
This material is distributed under the Open Game License Version 1.0a (view a copy of the license). All of this material is designated as Open Game Content, in accordance with Section 1(d) of the Open Game License, Version 1.0a.

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